![]() If no players are able to pop each other's balloons within 30 seconds, the minigame ends in a draw. If a player collides with the wall or another player, they are briefly stunned. The players must try to pop each other's balloons with the sharp fronts of their cars. Package content is not flexible and cannot be modified.This minigame is a game of survival. Please note that if your order ships in multiple boxes, package components may not all be in the same box. The package item number is also listed at the bottom of your packing slip for reference. On your packing slip, package components are picked and packed individually and are identified with the code "PKGCMP" in the price column. Any backordered components will ship separately as they become available. In-stock components will ship according to our normal shipping time. When you order a package, you are charged one price for all package items. Because most package items or components are also sold separately and may be components of multiple packages, these items may not have the same inventory availability at any point in time. Although packages are sets, items are not physically bundled together. Any item sold as a package on our website is identified by a unique alpha-numeric item number (such as "APH1AB"). A listing of individual items that make up a package is provided on the package item's product detail page along with real-time item availability of those items. StephĪ "package" is made up of two or more items sold as a set, often for a reduced price. ![]() If two rounds go by with no player able to place a token, the game is over and points are awarded based on the number of cars controlled by each player's buses and tokens. Students have to solve the equation for the other part, and then place their token on the corresponding car. The outmost section gives you the whole, while the middle portion will show you one part. The subtraction game follows the same rules except for you only spin the spinner once, this time using the outer two portions. A "No brakes!" space on the spinner means you can put your token on the car of your choice that contains the other addend spun. If you manage to place tokens on all the bumper cars in a group, you replace your tokens with a school bus and control the group for the rest of the game. If the car already has another player's token on it, they bump it off and place it in that player's repair shop. To practice addition facts, players spin the spinner twice, reading the addends from the inner section, and then place a token of their color on the bumper car featuring those two parts and their sum in the center. This game can be used to strengthen either addition or subtraction skills. ![]() Some groups may only have one car, such as the "2" group with only a car for 1 and 1, while other groups have up to five: the "10" group has cars for 4 and 6, 3 and 7, 2 and 8, 5 and 5, and 1 and 9. ![]() The whole appears at the top of the bumper car, with the addends/subtrahends (parts) on the wheels. Cars are grouped by the number of the sum/minuend (whole), and each group shares a common color. ![]() The colorful board is set up like a bumper car arena with tires around the outside and the groups of bumper cars spread around the inside. My favorite thing about this math game is that each bumper car holds a fact family, so children are seeing each whole and its parts together and strengthening those number bonds in their mind every time they play the game. ![]()
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